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UML用戶指南(英文版第2版)

UML用戶指南(英文版第2版)

定 價:¥75.00

作 者: (美)布赫
出版社: 機械工業(yè)出版社
叢編項: 經(jīng)典原版書庫
標(biāo) 簽: UML

ISBN: 9787111188278 出版時間: 2006-04-01 包裝: 平裝
開本: 16開 頁數(shù): 475 字?jǐn)?shù):  

內(nèi)容簡介

  傾UML三巨頭畢生心血令全球軟件工程師翹首期盼最暢銷和最權(quán)威的UML使用指南歷經(jīng)十載,UML (統(tǒng)一建模語言) 已經(jīng)成為可視化、詳述、構(gòu)造和文檔化軟件密集型系統(tǒng)工件的工業(yè)標(biāo)準(zhǔn)。UML作為事實上的標(biāo)準(zhǔn)建模語言,有力地促進了項目相關(guān)人員之間的溝通,大大降低了溝通中出現(xiàn)混亂的幾率。而UML 2.0規(guī)范更進一步擴展了UML這門語言的適用范圍和生命力,其內(nèi)在的豐富表現(xiàn)力使得用戶可以建模從企業(yè)信息系統(tǒng)和基于Web的分布式應(yīng)用到實時嵌入式系統(tǒng)的任何事物。本書介紹了UML的基礎(chǔ)知識,包括UML的術(shù)語、規(guī)則和語言特點,以及如何運用該語言去解決各種應(yīng)用領(lǐng)域中的復(fù)雜建模問題。書中給出了大量實例,這種基于實際應(yīng)用的學(xué)習(xí)方式,有助于讀者迅速掌握UML的基本概念、獨特性質(zhì)及應(yīng)用。第2版中保持了第1版論述全面深入、由實例驅(qū)動的特點,并徹底更新了內(nèi)容以符合UML 2.0規(guī)范。本版新增內(nèi)容●新增一章介紹組件和內(nèi)部結(jié)構(gòu),包括用于構(gòu)造封裝設(shè)計的新技術(shù)?!裥略龊透铝怂杞涌凇f(xié)作和UML profile的內(nèi)容?!裥略龊托薷牧擞嘘P(guān)順序圖、活動圖等的討論?!裨黾恿擞蒛ML 2.0規(guī)范引入的一些新變化。

作者簡介

  作者:GradyBoochUML創(chuàng)始人之一,主要從事面向?qū)ο笱芯康闹麑<褿radyBooch是UML創(chuàng)始人之一,他和IvarJacotson、JamesRumbaugh是統(tǒng)一建模語言的創(chuàng)始人,世界公認(rèn)。這三個人對開發(fā)對象技術(shù)做出了許多重大的貢獻。包括對象工廠(OOSE)過程、Booch方法和對象建模技術(shù)(OMT)等,GradyBooch現(xiàn)在Rational軟件公司任職。UML用戶指南(第2版)>>更多作品

圖書目錄

Preface vii
Part I Getting Started
 Chapter I Why We Model
  The Importance of Modeling
  Principles of Modeling
  Object-Oriented Modeling
 Chapter2 Introducing the UML
  An Overview of the UML
  A Conceptual Model of the UML
  Architecture
  Software Development Life Cycle
 Chapter3 Hello, World!
  Key Abstractions
  Mechanisms
  Artifacts
Part 2 Basic Structural Modeling
 Chapter4 Classes
  Getting Started
  Terms and Concepts
  Common Modeling Techniques
  Hints and Tips
 Chapter5 Relationships
  Getting Started
  Terms and Concepts
  Common Modeling Techniques
  Hints and Tips
 Chapter6 Common Mechanisms
  Getting Started
  Terms and Concepts
  Common Modeling Techniques
  Hints and Tips
 Chapter7 Diagrams
  Getting Started
  Terms and Concepts
  Common Modeling Techniques
  Hints and Tips
 Chapter 8 Class Diagrams
  Getting Started
  Terms and Concepts
  Common Modeling Techniques
  Hints and Tips 113
Part 3 Advanced Structural Modeling
 Chapter 9 Advanced Classes
  Getting Started
  Terms and Concepts
  Common Modeling Techniques
  Hints and Tips
 Chapter 10 Advanced Relationships
  Getting Started
  Terms and Concepts
  Common Modeling Techniques
  Hints and Tips
 Chapter 11 Interfaces, Types, and Roles
  Getting Started
  Terms and Concepts
  Common Modeling Techniques
  Hints and Tips
 Chapter 12 Packages
  Getting Started
  Terms and Concepts
  Common Modeling Techniques
  Hints and Tips
 Chapter 13 Instances
  Getting Started
  Terms and Concepts
  Common Modeling Techniques
  Hints and Tips
 Chapter 14 Object Diagrams
  Getting Started
  Terms and Concepts
  Common Modeling Techniques
  Hints and Tips
 Chapter15 Components
  Getting Started
  Terms and Concepts
  Common Modeling Techniques
  Hints and Tips
Part 4 Basic Behavioral Modeling
 Chapter16 Interactions
  Getting Started
  Terms and Concepts
  Common Modeling Techniques
  Hints and Tips
 Chapter 17 Use Cases
  Getting Started
  Terms and Concepts
  Common Modeling Techniques
  Hints and Tips
 Chapter 18 Use Case Diagrams
  Getting Started
  Terms and Concepts
  Common Modeling Techniques
  Hints and Tips
 Chapter19 Interaction Diagrams
  Getting Started
  Terms and Concepts
  Common Modeling Techniques
  Hints and Tips
 Chapter 20 Activity Diagrams
  Getting Started
  Terms and Concepts
  Common Modeling Techniques
  Hints and Tips
Part 5 Advanced Behavioral Modeling
 Chapter 21 Events and Signals
  Getting Started
  Terms and Concepts
  Common Modeling Techniques
  Hints and Tips
 Chapter22 State Machines
  Getting Started
  Terms and Concepts
  Common Modeling Techniques
  Hints and Tips
 Chapter 23 Processes and Threads
  Getting Started
  Terms and Concepts
  Common Modeling Techniques
  Hints and Tips
 Chapter 24 Time and Space
  Getting Started
  Terms and Concepts
  Common Modeling Techniques
  Hints and Tips
 Chapter25 State Diagrams
  Getting Started
  Terms and Concepts
  Common Modeling Techniques
  Hints and Tips
Part 6 Architectural Modeling
 Chapter26 Artifacts
  Getting Started
  Terms and Concepts
  Common Modeling Techniques
  Hints and Tips
 Chapter27 Deployment
  Getting Started
  Terms and Concepts
  Common Modeling Techniques
  Hints and Tips
 Chapter28 Collaborations
  Getting Started
  Terms and Concepts
  Common Modeling Techniques
  Hints and Tips
 Chapter 29 Patterns and Frameworks
  Getting Started
  Terms and Concepts
  Common Modeling Techniques
  Hints and Tips
 Chapter 30 Artifact Diagrams
  Getting Started
  Terms and Concepts
  Common Modeling Techniques
  Hints and Tips
 Chapter 31 Deployment Diagrams
  Getting Started
  Terms and Concepts
  Common Modeling Techniques
  Hints and Tips
 Chapter 32 Systems and Models
  Getting Started
  Terms and Concepts
  Common Modeling Techniques
  Hints and Tips
Part 7 Wrapping Up
 Chapter 33 Applying the UML
 Transitioning to the UML
Where to Go Next
AppendixA UML Notation
AppendixB Rational Unified Process
Glossary
Index

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