★ It is a concise coverage of modern microeconomic theory.★ It focuses on the mainstream microeconomic topics.★ It covers some advanced topics that are not well covered in Mas-Colell et al. (1995).★ Its English is easy to understand for Chinese readers.This book covers microeconomic theory at the Master's and Ph.D levels for students in business schools and economics departments. It concisely covers major mainstream microeconomic theories today, including neoclassical microeconomics, game theory, and information economics.[看更多]
作者簡(jiǎn)介
The author graduated from Nankai University in 1985, got his first job at Mathematics Department of Nankai University, obtained his Ph.D degree in economics at University of Toronto in 1991, and then became an assistant professor at Concordia University in Canada. He moved to Hong Kong University of Science and Technology in 1993 and has been there since.
圖書目錄
Chapter 1 Producer Theory 1.1 Technology 1.2 The Firm's Problem 1.3 Short-Run and Long-Run Cost Functions 1.4 Properties 1.5 Production Plans with Multiple Outputs 1.6 Aggregation Notes Exercises Chapter 2 Consumer Theory 2.1 Existence of the Utility Function 2.2 The Consumer's Problem 2.3 Properties 2.4 Aggregation 2.5 Integrability 2.6 Revealed Preferences 2.7 Intertemporal Analysis Notes Exercises Chapter 3 Risk Theory 3.1 Introduction 3.2 Expected Utility 3.3 Measurement o{ Risk Aversion 3.4 Demand {or Insurance 3.5 Demand for Money and Risky Assets 3.6 Portfolio Analysis 3.7 Stochastic Dominance Notes Exercises Chapter 4 Equilibrium Theory 4.1 The Equilibrium Concept 4.2 General Equilibrium in a Pure Exchange Econo 4.3 Pareto Optimality of Equilibria 4.4 Social Optimality of Equilibria- 4.5 General Equilibrium with Production 4.6 General Equilibrium with Uncertainty Notes Exercises Chapter 5 Financial Theory? 5.1 Security Markets 5.2 Static Asset Pricing 5.3 Representative Agent Pricing 5.4 The Capital Asset Pricing Model 5.5 Dynamic Asset Pricing 5.6 Continuous—Time Stochastic Programming- 5.7 The Black—Scholes Pricing Formula Notes Chapter 6 Industrial Organizations 6.1 A Competitive Output Market 6.2 A Monopoly 6.3 Allocative Efficiency 6.4 Monopolistic Competition 6.5 Oligopoly 6.6 A Competitive Input Market 6.7 A Monopsony 6.8 Vertical Relationships Notes Exercses Chapter 7 Game Theory 7.1 Two Game Forms 7.2 Simultaneous—Move Games 7.3 Dynamic Games Notes Exercises Chapter 8 Adverse Selection,Signalling and Screening Chapter 9 Mechanism Design Chapter 10 Incentives and Contracts Chapter 11 Cooperative Games Appendix A General Optimization Appendix B Dynamic Optimization References Glossary