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產(chǎn)品建模與可視化(英文版)

產(chǎn)品建模與可視化(英文版)

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作 者: 閻秀天、(英)雷曼、(英)佩斯
出版社: 西北工業(yè)大學(xué)出版社
叢編項(xiàng):
標(biāo) 簽: 程序設(shè)計(jì)

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ISBN: 9787561223642 出版時(shí)間: 2008-01-01 包裝: 平裝
開(kāi)本: 16開(kāi) 頁(yè)數(shù): 191 字?jǐn)?shù):  

內(nèi)容簡(jiǎn)介

  Computer product modelling is used to represent the idea/final design of a product using computer graphics in a digital environment.Modern computer modelling methods and techniques not only provide platforms where designers can visualise,evaluate and appreciate their designs geometrically even before they are manufactured,but they also can simulate the performance and functionality of the final manufactured product in the digital computerised environment.These techniques help the designers in not only identifying the problems and correcting them but also optimising their design with specific goals and objectives.Therefore it is absolutely imperative to have a basic understanding and to know and be able to use modern tools and techniques of computer based product modelling,simulation and visualization in order to benefit from these advancements.

作者簡(jiǎn)介

暫缺《產(chǎn)品建模與可視化(英文版)》作者簡(jiǎn)介

圖書(shū)目錄

1 Computer Modelling Environment & its Effect on Product Development
1.1 Product Development
1.2 Phases of Product Development
1.3 Modelling
1.4 Use of Computer Modelling in Product Development
1.5 Concurrent Product and Process Modelling
1.6 Simulation through Computer Modelling
2 Function Modelling Techniques
2.1 What is Function?
2.2 Functions in Mechanical Design
2.3 Function Modelling Techniques
2.4 Input-Output Representation
2.5 Bond Graph Representation
2.6 Qualitative Physics Representation
2.7 Function Diagram Representation
3 Geometric Modelling
3.1 What is Geometry?
3.2 Topological Relationships
3.3 Dimensional Relationships
3.4 Foundations of Geometric Modelling
3.5 Use of Two Dimensional (2D) Computer Models
3.6 Use of Three Dimensional (3D) Computer Models
3.7 Computer Aided Design
3.8 Modelling Techniques in Computer Aided Design
4 Finite Element Modelling and Analysis
4. 1 Finite Element Analysis
4.2 Applications of FEA Method
4.3 Foundations of FEA
4.4 Matrix Analysis
4.5 Matrix Operations
4.6 Origin of FEA field
4.7 Origin of Direct Stiffness Method (DSM)
4.8 Direct Stiffness Method
4.9 Finite Element Analysis Using Computer Based Tools
5 Kinematic Analysis through Modelling and Simulation in Design
5.1 Introduction
5.2 Machines and Mechanisms
5.3 Kinematic Analysis and the Design Process
5.4 Solving the Vector Loop Equation -- Kinematic Simulations
5.5 The Four-Bar Linkage Mechanism
5.6 The Acceleration Kinematic Equations
5.7 Other Typical Closed Loop Kinematic Mechanisms
5.8 Kinematic Chains
6 Dynamic Analysis through Modelling and Simulation in Design
6.1 Introduction
6.2 The Dynamic Analysis Process in Design
6.3 Physical Modelling: From the Actual System to the Physical Model
6.4 Making Approximations
6.5 A Summary of Choices for System Modelling
6.6 Equations of Motion: From Physical Model to Mathematical Model
6.7 Solving The System Equations: From Mathematical Model to Predicting Behaviour
6.8 The Vehicle Suspension Example Behaviour
7 Simulation Fundamentals and Types
7.1 Simulation Definition
7.2 Use of Simulation
7.3 Computer Simulation
8 Computer Graphics in Product Visualisation
8.1 What is Computer Graphics?
8.2 Graphics Pipeline
8.3 Process Detail of Graphics Pipeline
8.4 Display Stage in Graphics Pipeline
8.5 Animation in Computer Graphics

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