定 價(jià):¥79.00
作 者: | 韓軍,艾萍,彭朋,張彥祺 |
出版社: | 清華大學(xué)出版社 |
叢編項(xiàng): | 高等教育藝術(shù)設(shè)計(jì)精編教材 |
標(biāo) 簽: | 暫缺 |
ISBN: | 9787302519805 | 出版時(shí)間: | 2019-08-01 | 包裝: | |
開(kāi)本: | 16開(kāi) | 頁(yè)數(shù): | 164 | 字?jǐn)?shù): |
1.1
工業(yè)設(shè)計(jì)的概念...............................................1
1.2
產(chǎn)品設(shè)計(jì)的流程...............................................2
1.2.1
設(shè)計(jì)調(diào)研階段............................................2
1.2.2
設(shè)計(jì)創(chuàng)意階段............................................4
1.2.3
設(shè)計(jì)深入階段............................................5
1.2.4
設(shè)計(jì)完成階段............................................5
1.3
產(chǎn)品設(shè)計(jì)的思維與方法.........................................6
1.4
計(jì)算機(jī)輔助工業(yè)設(shè)計(jì)的概念和特點(diǎn)...............................9
1.5 計(jì)算機(jī)輔助工業(yè)設(shè)計(jì)的歷史與現(xiàn)狀..............................10
1.6
計(jì)算機(jī)輔助技術(shù)對(duì)工業(yè)設(shè)計(jì)的影響..............................12
2.1
Rhino 5.0 界面介紹..........................................15
2.1.1
設(shè)置界面為中文版.......................................15
2.1.2
Rhino 5.0 中文界面介紹...................................15
2.2
Rhino 5.0 工作環(huán)境設(shè)置......................................20
2.2.1
單位與公差.............................................20
2.2.2
格線設(shè)置...............................................21
2.2.3
顯示精度設(shè)置...........................................22
2.2.4
顯示模式...............................................24
2.3
Rhino 5.0 基本操作..........................................26
2.3.1
視圖的操作與變換.......................................26
2.3.2
對(duì)象的選擇方式.........................................27
2.3.3
捕捉設(shè)置...............................................28
3.1
點(diǎn)與線的創(chuàng)建與編輯..........................................30
3.1.1 點(diǎn)與線的相關(guān)概念.......................................30
3.1.2 點(diǎn)、線的創(chuàng)建工具.......................................31
3.1.3 線的編輯工具...........................................32
3.1.4 曲線的質(zhì)量與檢測(cè).......................................35
3.1.5 曲線連續(xù)性的實(shí)現(xiàn).......................................38
3.2 曲面的創(chuàng)建與編輯............................................41
3.2.1 曲面的相關(guān)概念.........................................41
3.2.2 曲面的創(chuàng)建工具.........................................43
3.2.3 曲面的編輯工具.........................................50
3.2.4 曲面的檢測(cè)與分析工具...................................55
3.3 專題講解....................................................57
3.3.1 曲面建模與劃分思路.....................................57
3.3.2 最簡(jiǎn)掃掠...............................................57
3.3.3 控制斷面...............................................61
3.3.4 曲面面片的劃分.........................................66
3.3.5 用鼠標(biāo)滾輪進(jìn)行局部曲面創(chuàng)建的思路.......................74
Rhino&KeyShot
4.1 渲染的基本概念..............................................82
4.1.1 全局照明...............................................82
4.1.2 HDRI..................................................82
4.1.3 光線的傳播.............................................83
4.2 KeyShot 界面簡(jiǎn)介...........................................85
4.2.1 導(dǎo)入模型文件...........................................85
4.2.2 【首選項(xiàng)】對(duì)話框.......................................86
4.2.3 【項(xiàng)目】面板...........................................89
4.2.4 【場(chǎng)景】選項(xiàng)卡.........................................89
4.2.5 【材質(zhì)】選項(xiàng)卡.........................................90
4.2.6 【環(huán)境】選項(xiàng)卡.........................................90
4.2.7 【相機(jī)】選項(xiàng)卡.........................................91
產(chǎn)品設(shè)計(jì)表達(dá)
IV
Rhino&KeyShot 產(chǎn)品設(shè)計(jì)表達(dá)
4.2.8
【圖像】選項(xiàng)卡.........................................93
4.2.9
【照明】選項(xiàng)卡.........................................94
4.3
KeyShot 材質(zhì)詳解...........................................96
4.3.1
常用材質(zhì)...............................................96
4.3.2
高級(jí)材質(zhì)...............................................98
4.4
KeyShot 貼圖..............................................117
4.4.1
KeyShot 通道...........................................117
4.4.2
貼圖類型..............................................119
4.4.3
【標(biāo)簽】選項(xiàng)卡........................................121
4.5
渲染設(shè)置...................................................123
5.1
防輻射器外觀設(shè)計(jì)創(chuàng)意表達(dá)...................................125
5.1.1
創(chuàng)建防輻射器主體部分..................................125
5.1.2
進(jìn)行外輪廓倒圓角細(xì)節(jié)處理..............................129
5.1.3
KeyShot 渲染...........................................131
5.2
刨皮刀設(shè)計(jì)創(chuàng)意表達(dá).........................................136
5.2.1
構(gòu)建刨皮刀主體部件....................................136
5.2.2
構(gòu)建刀頭部件..........................................141
5.2.3
曲面圓角處理..........................................143
5.2.4
構(gòu)建其他部件..........................................145
5.2.5
KeyShot 渲染...........................................147
5.3
足浴盆體設(shè)計(jì)創(chuàng)意表達(dá).......................................152
5.3.1
構(gòu)建足浴盆體部分......................................153
5.3.2
構(gòu)建保溫蓋部分........................................160
5.3.3
內(nèi)部結(jié)構(gòu)及細(xì)節(jié)建模....................................163
5.3.4
KeyShot 渲染...........................................166
5.4
加濕器外觀設(shè)計(jì)創(chuàng)意表達(dá).....................................168
V
6.1 休閑滑板車(chē)設(shè)計(jì)創(chuàng)意表達(dá).....................................171
6.1.1 構(gòu)建休閑滑板車(chē)前輪胎部分..............................172
6.1.2 構(gòu)建休閑滑板車(chē)把手部分................................175
6.1.3 構(gòu)建休閑滑板車(chē)擋泥板部分..............................177
6.1.4 腳踏板模型制作........................................181
6.1.5 滑板車(chē)儲(chǔ)物籃模型制作..................................184
6.1.6 KeyShot 渲染...........................................185
6.2 飛行器設(shè)計(jì)創(chuàng)意表達(dá).........................................192
6.2.1 創(chuàng)建航天飛行器機(jī)身部分................................192
6.2.2 構(gòu)建飛行器機(jī)翼........................................195
6.2.3 構(gòu)建飛行器窗戶部分....................................198
6.2.4 KeyShot 渲染...........................................201
6.3 盲人導(dǎo)航儀外觀設(shè)計(jì)創(chuàng)意表達(dá).................................205
6.3.1 構(gòu)建盲人導(dǎo)航儀滾輪部分................................206
6.3.2 構(gòu)建盲人導(dǎo)航儀中間連接部分............................211
6.3.3 構(gòu)建盲人導(dǎo)航儀把手部分................................219
6.3.4 伸縮桿制作............................................225
6.3.5 細(xì)節(jié)制作..............................................227
6.3.6 KeyShot 渲染...........................................229
Rhino&KeyShot
產(chǎn)品設(shè)計(jì)表達(dá)
7.1 收音機(jī)設(shè)計(jì)創(chuàng)意表達(dá).........................................243
7.1.1 構(gòu)建收音機(jī)的主體部分..................................243
7.1.2 構(gòu)建杧果收音機(jī)的顯示屏................................246
7.1.3 構(gòu)建收音機(jī)的出聲孔、按鈕鍵部分........................249
7.1.4 構(gòu)建收音機(jī)的天線......................................253
7.1.5 KeyShot 渲染...........................................255
VI
Rhino&KeyShot
7.2 多功能攝像頭的創(chuàng)意表達(dá).....................................259
7.2.1 構(gòu)建攝像頭的主體部分..................................259
7.2.2 構(gòu)建攝像頭的結(jié)構(gòu)部件..................................262
7.2.3 KeyShot 渲染...........................................278
7.3 打印機(jī)外觀設(shè)計(jì)創(chuàng)意表達(dá).....................................280
7.3.1 構(gòu)建打印機(jī)主體部件....................................280
7.3.2 構(gòu)建結(jié)構(gòu)部件..........................................290
7.3.3 細(xì)節(jié)處理..............................................292
7.3.4 KeyShot 渲染...........................................293