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作者簡介
暫缺《娛樂計算 - ICEC 2006 /會議錄》作者簡介
圖書目錄
Session 1: Agents Towards Bi-directional Dancing Interaction. An Emotional Path Finding Mechanism for Augmented Reality Applications Interacting with a Virtual Conductor Animal Controlled Computer Games: Playing Pac-Man Against Real Crickets Session 2: Cultural and Psychological Metrics Leaving a Message with the PaPeRo Robot: The Effect of Interaction Experience with Real or Virtual PaPeRo on Impression Evaluation Passive Interactivity, an Answer to Interactive Emotion Entertainment on Mobile Internet Services: From the Korean Consumer Perspectives Experimental Approach for Human Perception Based Image Quality Assessment Session 3: Transforming Broadcast Experience Interaction and Participation in Radio Plays: A Novel Approach to an Old Medium Real-Time Monitoring System for TV Commercials Using Video Features Interactive Dramaturgy by Generating Acousmetre in a Virtual Environment Session 4: Culture, Place, Play Exposure to Violent Video Games and Desensitization to Violence in Children and Adolescents Kansei Mediated Entertainment Backseat Playgrounds: Pervasive Storytelling in Vast Location Based Games Session 5: Display Technology Layered Multiple Displays for Immersive and Interactive Digital Contents Design and Implementation of a Fast Integral Image Rendering Method A Neural Classifier for Anomaly Detection in Magnetic Motion Capture Multichannel Distribution for Universal Multimedia Access in Home Media Gateways Session 6: Authoring Tools 1 Session 7: Object Tracking Session 8: Edutainment Session 9: Network Games Session 10: Authoring Tools 2 Posters Author Index